class window.Stone extends window.Item
    bwidth : -> 10 * 4
    bheight : -> 6 * 4
    boffx : -> 3 * 4
    boffy : -> 10 * 4

    constructor : ->
        super()
        @weight = 0.5

    collidedWith : (who) ->
        return if not super(who)
        if  who.isDead()
            @spr = [0, 112]


     